Ludem Dare
This is the first Ludem Dare I joined, Hope to join the next one as well.
Started working: | 22 March 2021 | |
Project Duration: | Three days | |
Who made this: | Me, 2 other game programmers, 3 artists and a music man | |
Made in: | Unity and C# | |
I made: | Object pool, Spawning | |
More info | ||
Direct link to the game | ||
Link to git |
Space Evader
An internship asked me to make a game within 6 days. I already had a script for finding locations on a circle from a week before. Other students really enjoyed playing this.
Started working: | 11 December 2018 | |
Project Duration: | Six days | |
Who made this: | Me | |
Made in: | Unity and C# | |
I used: | Static Class, Rigidbody2d, Meshes. | |
Link to product | ||
Link to git |
Hex Sweeper
I made a hex-based minesweeper with a UI to set dimensions.
Started working: | 5 oktober 2018 | |
Project Duration: | Three days | |
Who made this: | Me | |
Made in: | Unity and C# | |
I used: | Floodfill, Mesh, hex grid. | |
Link to product | ||
Link to git |
X-Dimensional minesweeper
I made a minesweeper which can change the amount of dimensions at the start.
Started working: | 10 september 2018 | |
Project Duration: | Three days | |
Who made this: | Me | |
Made in: | Unity and C# | |
I used: | Floodfill, multi dimensional grid. | |
Link to product | ||
Link to git |